One of the reasons I stopped teaching was time. I’ve mentioned it in plenty of other posts by this point, including a few longer posts that haven’t gone live at the time I’m writing this. I didn’t have time to spend with my family, which was bad for everyone. I didn’t have time to tackle little household tasks, like cleaning, or bigger household tasks, like maintenance. That was also bad for everyone, but especially my spouse, who felt like she needed to take a lot on while also taking care of the kids when I was gone all day and unavailable on the weekends.
I also didn’t have time to do things I enjoyed, which was bad for me. I’ve written about cool freelance projects I’ve gotten to do, but those were usually done late at night, after everyone else had gone to bed. Having to choose between sleep and personal time isn’t great, but it’s what a lot of us—not just teachers—end up doing. I mean, we’ve all seen that article about “revenge bedtime procrastination” floating around the internet, right?
Fun fact: While I was tracking down a link to that article, I saw that the line of thought didn’t stop at a NYT clickbait piece (pro-tip from someone who taught research writing for ages: major news outlets are never the last word on something, and they’re usually a few months or years behind the most recent word on something). Since that was published, the idea of “ubichronic” time has started getting more attention, while the literature on procrastination continues to grow. Insert joke here questioning what those researchers were avoiding by doing that lit review.
But after two months of living in Idaho and working in Washington while my family is down in Oregon until we find a place to live up here, it’s worth taking a moment to ask if I’ve solved my time problem.

There Is Finally Time…
So, I do have more personal time. That’s an easy answer to get out of the way immediately. I’m still commuting two hours of every workday, but every once in a while an I get an errant reminder from my old work calendar that made its way onto my personal calendar. Those little reminders are enough to tell me that I might be walking in the door at 6pm, but the rest of the day is all mine. (And, an hour to check out my most recent Bandcamp purchase isn’t half bad.)
… But For What?
There’s an old joke that, whatever you do for a living, that aspect of your personal life is woefully underdone. Mechanics’ cars are always junkers. Contractors’ homes are perpetually under construction. Dentists don’t have any teeth. Et cetera.
That… feels kind of true for a writer. In the few days I had between moving up here and starting Day One on the new job, I had a ton of ideas for writing projects that had been sitting stalled on my desktop for ages. At least one product outline for a game I was working on sat unopened for two years.
Now that I’ve suddenly got more time, the scarcity mindset I’d developed about free time is the thing I need to shake. I’ll sit down in front of a blank WordPress page, pull out my phone to check for messages from the family, and just scroll through Facebook for an hour because there’s no pressure not to. That’s not good.
Burnout vs. Stretching
Clearly, I need to do the thing everyone does before working some muscles. I need to stretch and I need to get into a routine. I’ve been picking and poking at projects for the last two months, simultaneously feeling good about my progress and feeling bad that I can’t really throw my whole being into it the way I could with designing a new unit or course, or even the way I could sit myself down and grind through giving feedback to 30 or 40 technical reports.
I left teaching because I was burned out, but I can’t just scroll mindlessly through Facebook forever. For one thing, there’s not that much good stuff on my feed. Maybe the thing to do is reflect on what I’ve done.
Pride
Let’s start with the positive. I have written a lot of words over on my Grimgosh D&D project. The elevator pitch for Grimgosh is basically a WordPress site for a generic D&D setting (more like old Greyhawk than Forgotten Realms), with the tools necessary for anyone to build text- and image-based game materials. In the long run, I’m working on some utilities to allow a group of players to share a screen for game visualizations if necessary.
I know that things like Roll20 exist, and this vision underperforms as far as virtual tabletops go, but I got out of Warhammer and into D&D because I liked the shared worldbuilding aspect of it—I liked sitting with friends, using words and imagination to build a narrative that happened to involve a sword and sorcery adventure. I never really got into Roll20 and similar tools because the focus has become entirely visual. It’s a shared battlemat superimposed on a graphic of a dungeon, a village or a forest. Making that part the primary focus of the game really increases the entry cost for play, at least in terms of setting up a game. There’s a lot less off-the-cuff imaginative response available to you if you have to program it all in beforehand. (“Well, since you wandered out of the tavern and down the dark alley, a mugger should attack you, but I don’t have the stats for one ready.”)

In addition to a few posts of short adventures, notable characters and locations, worldbuilding material, I’ve written a few thousand lines of React.js code to address my grievance with tools like Roll20. I want people to be able to just write out a quick narrative or notes for an adventure, then store it online where they could share it with others. (Realistically, I just want to do it for me.) When I started writing a few short pieces, though, I realized it would be very handy if WordPress would allow me to get some content out of a database and plug it directly in to a page I was writing.
So, I started writing my own custom blocks to do exactly that. If a player character drunkenly wanders out of a tavern, down a dark alley, a GM shouldn’t feel constrained by the existence (or non-existence) of a map or other resources to change the game’s story to suit. But, if a GM wants a particular mugger to be laying in wait (maybe because one member of the party has a habit of drunken ambles), there should be a tool to create that resource quickly and effectively.
So, while Grimgosh hasn’t gotten a lot of visible content in the last few weeks, it has gotten a lot of usability-oriented material generated, which in turn has been helping me write the little bit of content that’s there.
Shame

When I taught an advanced how-to-WordPress class, we talked a lot about shortcodes and custom templates and things that required some coding knowledge to get done. The benefit, I would argue, was that no template would ever give you the freedom to do exactly what you wanted as a writer, so learning how to get under the hood and write, say, a shortcode for a custom webform would be pretty valuable. And, it would be an extra skill to throw on the ol’ resume.
Unfortunately, that skill is a little dated. The Gutenberg editor (standard in all new WordPress sites for the last few years) offers a ton of new flexibility, enough that shortcodes are more of a hack than a real solution. They just aren’t a user-friendly writing tool. So, the modern way to do custom page design is through blocks designed in React.js. This was way beyond what we could get into with that class, just because of the amount of programming knowledge necessary to understand and implement it well.
But, I taught the things I believed, and I genuinely believed that if your writing tool didn’t offer you an affordance you needed to do the work you wanted to do, then you go and create the means necessary for that affordance, provided someone hasn’t already made what you need and it isn’t too onerous to buy or obtain it.
(Sidenote: I’ve spent a lot of time at my new job writing VBA code for Word and Excel to create productivity tools that I feel I need for my work. I genuinely believe in learning how to create the tool if it’s simple enough.)
I did not know React at all just a few weeks ago, and I’ve spent probably more time than I should have in creating these tools. But, I felt like I needed something to generate little things for the adventures I’m writing as I went along. I tried doing it in shortcodes, but the fact that all of my game books are packed away in a storage unit made little planning things rough. I can use open SRD tools online, and they are hugely helpful, but I kept finding myself looking up and retyping the same things over and over.
I got a little distracted by a shiny new programming language (well, new to me), and I haven’t gotten as much content written as I wanted.
How Do I Use This Reflection?
This post was prompted by something my supervisor said at a meeting this last week. She’s reading a book, and the author advised spending a little time each week reflecting on something that we’re better at doing now than a week ago. Until I wrote this down, I was feeling a little bummed that I hadn’t written as much stuff for Grimgosh, RhetoricalStuff, this site or my other projects as I’d planned to. I still don’t think I’m going to get to the production schedule I’d set for myself back at the beginning of January. The reality of my daily schedule just makes that impossible. (Get home at 6, prep for and eat dinner until about 7, talk to kids and spouse on video chat until 8 or 9, get to bed early enough that I can be up at 5:30.)
But, all the same, thinking about how much each of my steps are building towards the things I want to do, I feel like I’m on a positive trajectory here.



